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Madmo & Mix

A character development project. The scientist character was built in Modo, then brought into Mudbox for final model detailing and textures. Numerous expressions were created in Mudbox and then exported to Maya. In Maya, he was rigged, posed and exported back to Modo for multiple renders and retouched in Photoshop.

Madmo face sample w logo.jpg
Madmo samples_03.jpg
mix color_final.jpg
Madmo logo.jpg

All images used with permission from ©2016 Pixel Boy Studio® All rights reserved. Any third party products, brands or trademarks listed above are the sole property of their respective owner.